conflictwhile
Conflictwhile is a term used in discussions of concurrent programming to describe a pattern in which the evaluation of a loop condition interacts with concurrent updates to a shared state, producing repeated iterations or conflicting outcomes. The term is not part of a formal specification and is used primarily in illustrative or theoretical contexts to highlight how poor synchronization can trap a program in a loop that cannot make progress.
It typically arises when several threads read a shared condition and then perform updates based on that
Prevention strategies include using proper synchronization primitives (locks, mutexes), atomic operations and memory barriers, or redesigning
See also: concurrency, race condition, livelock, mutual exclusion, atomic operation, backoff strategy, lock-free programming.