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cluesdialogue

Cluesdialogue is a narrative technique in which dialogue functions as a carrier of clues about plot, setting, or mystery. Rather than offering straightforward exposition, characters’ speech embeds information that readers or players can use to understand the story or solve a puzzle.

The technique relies on subtext, selective disclosure, and pacing. Clues may be stated outright or implied through

It is used across genres, including detective fiction, thrillers, adventure games, and visual novels, where dialogue

Design considerations include ensuring clues are discoverable and logically deducible, maintaining consistency within the world, and

Criticism of cluesdialogue centers on potential opacity or frustration when clues feel arbitrary. When well executed,

See also: clue, dialogue, puzzle design, interactive fiction.

tone,
implication,
or
what
a
character
chooses
to
mention
or
omit.
Cluesdialogue
can
interact
with
other
game
or
narrative
systems,
such
as
environmental
hints,
inventory
items,
or
codex
entries,
to
unlock
further
progress
or
illuminate
connections
between
events.
is
a
primary
vehicle
for
discovery.
In
interactive
media,
cluesdialogue
often
coordinates
with
puzzles
and
branching
choices,
guiding
the
player
toward
different
outcomes
while
maintaining
immersion
and
plausibility.
balancing
challenge
with
solvability.
Writers
and
designers
should
avoid
overloading
dialogue
with
irrelevancies,
provide
plausible
red
herrings
with
care,
and
test
for
unintended
inferences
or
gaps
in
the
information
flow.
Accessibility
is
also
important,
so
important
clues
remain
reachable
through
multiple,
corroborating
cues.
however,
it
enhances
engagement
by
rewarding
attentive
reading
or
careful
exploration
without
breaking
the
tellable
narrative
flow.