artillerydominant
Artillerydominant is a term used in strategy games, particularly real-time strategy (RTS) and turn-based strategy games, to describe a military tactic where the player heavily relies on ranged artillery units to achieve victory. This approach prioritizes long-range bombardment and attrition over direct, close-quarters combat. Artillery units, such as cannons, mortars, or siege engines, are designed to inflict damage from a safe distance, often before enemy forces can engage effectively.
The core principle of an artillerydominant strategy is to soften up enemy defenses, deplete their forces, and
Advantages of an artillerydominant strategy include the ability to engage enemies without exposing one's own main