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Xang

Xang is a fictional city and administrative region used in speculative fiction and world-building. In most depictions, it lies on the southeastern coast of the temperate continent of Elyra, facing a sheltered bay carved by ancient volcanic activity. The city is portrayed as a major maritime entrepôt and a nexus for crafts and trade.

Urban layout centers on a large harbor with quays, warehouses, and a former fortress known as the

Historical narratives place Xang as a trading settlement that grew under merchant guilds and coastal councils.

Economic life revolves around port activities, shipyards, metalworking, and textile crafts. Cultural life is marked by

Stone
Gate.
The
old
town
is
built
from
dark
basalt
and
timber,
while
newer
districts
extend
along
a
crescent
shoreline.
The
population
is
commonly
described
as
multiethnic,
reflecting
centuries
of
seafaring
migration.
In
some
versions
it
joins
a
loose
confederation
of
city-states
and
operates
under
a
mercantile
legal
code
that
privileges
contracts
and
arbitration.
a
Tide
Festival,
a
tradition
of
storytelling,
and
a
cuisine
that
combines
sea
produce
with
inland
grains.
The
city’s
language,
Xangese,
features
a
cadence
influenced
by
maritime
trade
and
neighboring
cultures.