VRAMkäytön
VRAMkäytön, often referred to as VRAM usage, is a metric that quantifies the amount of Video Random Access Memory (VRAM) that is currently being utilized by a graphics processing unit (GPU). VRAM is a specialized type of RAM designed for high-speed access to graphics-related data, such as textures, frame buffers, and shaders.
Understanding VRAM usage is crucial for optimizing performance in graphics-intensive applications like video games, 3D rendering
Factors influencing VRAM usage include the resolution of the display, the complexity and resolution of in-game
Monitoring VRAM usage can be done through various software tools, including task managers provided by operating