VRAMbegränsningar
VRAMbegränsningar refers to the limitations imposed by the amount of Video Random Access Memory (VRAM) available on a graphics processing unit (GPU). VRAM is a high-speed memory used by the GPU to store textures, frame buffers, and other graphical data required for rendering images and scenes. When VRAM capacity is insufficient for the demands of an application, particularly demanding games or professional visualization software, VRAMbegränsningar can occur.
These limitations manifest as performance degradation. Common symptoms include stuttering, reduced frame rates, visual artifacts such
The amount of VRAM required is highly dependent on the resolution at which graphics are rendered, the