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UsesandGratificationsParadigma

Uses and Gratifications Paradigma, commonly referred to as the Uses and Gratifications Theory, is a framework in media studies that investigates why people actively seek out specific media and how they use it to satisfy various needs. Emerging in the mid-20th century as researchers such as Jay Blumler and Elihu Katz challenged passive models of media influence, the paradigm emphasizes the audience’s active role in choosing media and interpreting content.

Core ideas focus on audience agency and goal-directed use. Viewers, listeners, or readers are seen as purposive

Applications and limitations are noted in research on television, radio, newspapers, and especially digital and social

seekers
who
select
media
to
satisfy
particular
needs.
Typical
categories
of
needs
include
cognitive
(information,
understanding),
affective
(emotional
arousal,
mood
regulation),
personal-integrative
(status,
credibility,
self-improvement),
social-integrative
(relationships
and
social
interaction),
and
tension-release
(escapism,
entertainment).
The
theory
also
recognizes
that
needs
and
gratifications
are
shaped
by
individual
differences,
social
circumstances,
and
the
characteristics
of
media
content,
and
that
the
same
medium
can
fulfill
different
needs
for
different
people.
media.
Critics
argue
that
the
paradigm
relies
heavily
on
self-reported
motivations,
makes
it
difficult
to
establish
causal
effects,
and
may
underemphasize
structural
or
content-driven
influences.
Despite
these
criticisms,
the
Uses
and
Gratifications
Paradigma
remains
influential
for
understanding
why
audiences
engage
with
media,
how
platform
choices
reflect
personal
goals,
and
how
content
is
used
to
meet
various
informational,
entertainment,
and
social
needs.