UObject
UObject is the fundamental base class for all objects in Unreal Engine. It provides the core functionalities for object management, serialization, and reflection within the engine. Every class in Unreal Engine that derives from UObject gains access to a powerful system that allows for dynamic instantiation, property editing through the editor, and network replication.
Key features of UObject include its reflection system, which enables the engine to inspect and manipulate object
Furthermore, UObject supports a robust system for class and property definition, allowing developers to declare and