Trickery
Trickery is the act or practice of deceiving or misleading others through cunning, misrepresentation, concealment, or manipulation of information. It often relies on misdirection, feints, or the deliberate omission or distortion of facts to influence an outcome.
In everyday life, trickery appears in games and magic as controlled demonstrations of skill, in pranks or
Ethics and legality: Trickery is not inherently negative; harmless forms—such as sleight of hand in a stage
Historical and cultural dimensions: Across cultures, trickster figures such as Loki, Anansi, and Coyote recur as
In modern discourse, trickery is analyzed in fields ranging from psychology and game design to law and