TransformTransformPoint
TransformTransformPoint is a term used to describe the operation of applying a transform to a point, typically converting from local or object space to world space. In many graphics and game development frameworks this functionality is exposed as TransformPoint or similar methods on a Transform or Matrix class. The phrase itself is not a universal API name, but the concept is widely implemented.
How it works: A transform encapsulates translation, rotation, and scale. Transforming a point means multiplying the
Usage and examples: In Unity, for example, TransformPoint converts a local point to world space: worldPoint =
Related concepts: TransformDirection (for direction vectors without translation), InverseTransformPoint, and Matrix4x4.TransformPoint. These tools are fundamental in