Sugarscape
Sugarscape is an agent-based computational model used to study how simple, local rules can generate complex social phenomena. Developed by Joshua M. Epstein and Robert Axtell in 1996, it serves as a foundational example in their book Growing Artificial Societies: Social Science from the Bottom Up. The model is intended to illustrate how individual behavior can give rise to macro-level patterns such as wealth distribution, migration, and segregation.
The core setup consists of a two-dimensional, toroidal grid representing a landscape of sugar. Each cell has
Key dynamics include resource regeneration, consumption, and mortality. Agents die when their wealth falls to zero,
Sugarscape has influenced the field of agent-based modeling and complexity science, illustrating concepts such as emergence,