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Stereoscopic

Stereoscopic refers to the perception or representation of depth by presenting two slightly different images to the left and right eyes. The brain fuses the two images into a single three-dimensional scene through binocular disparity, the small horizontal differences that arise from the separation of the eyes and the angle of gaze. Stereoscopic imaging is used in photography, film, display technology, and scientific visualization to convey depth.

Historically, the concept was demonstrated in the 19th century by Charles Wheatstone, who developed the stereoscope

Applications include entertainment (3D movies and games), photography and reproduction of artwork, education and scientific visualization,

in
1838.
Since
then,
many
methods
have
produced
stereo
pairs,
including
color-anaglyphs
viewed
with
red‑cyan
glasses,
polarized-light
systems
for
passive
3D
cinema,
and
active
shutter
glasses
that
alternately
block
each
eye.
More
recently,
autostereoscopic
displays
attempt
to
render
3D
images
without
glasses
using
lenticular
or
parallax-barrier
designs.
In
digital
media,
stereo
pairs
are
commonplace
in
3D
animation,
virtual
reality,
and
certain
medical
imaging
workflows.
and
medical
imaging
where
stereoscopic
views
aid
in
assessing
anatomical
structures.
However,
stereoscopic
viewing
can
cause
eye
strain
or
headaches
for
some
users,
and
a
portion
of
the
population
is
stereoblind
and
cannot
perceive
depth
from
binocular
disparity.
The
term
“stereoscopic”
thus
covers
both
the
techniques
for
creating
depth-rich
imagery
and
the
perceptual
experience
it
aims
to
evoke.