Sokoban
Sokoban is a puzzle video game developed in 1982 by Hiroyuki Imabayashi. The player controls a character in a warehouse who must push a series of boxes to designated storage locations. The game is played on a grid, and the character can move up, down, left, or right, but cannot walk through walls or other boxes. The core mechanic involves pushing boxes, and once a box is pushed into a corner or against another box, it cannot be moved again, leading to a potential game over.
The objective of each level is to move all boxes to their marked targets. Some levels are
The game's simple yet challenging gameplay has made it a popular choice for puzzle enthusiasts. It has