PreTriggerPuffer
PreTriggerPuffer is a term used in software engineering to describe a pattern for reducing input-to-action latency in event-driven and real-time systems by pre-buffering inputs and pre-activating response pathways before a trigger condition fires.
Conceptually, it uses a small buffer (the puffer) that stores recent inputs and a predictor that estimates
Applications include interactive software such as video games and virtual reality, robotics control loops that require
Implementation considerations include choosing an appropriate pre-trigger window size to balance latency reduction against memory usage
Origin and usage: the exact origin of the term is unclear and appears in informal technical discussions