Penalitiles
Penalitiles is a term used in game design to describe tiles on a map or board that impose a penalty on a player when activated or stepped onto. The concept is employed across both board games and digital tile-based titles, where certain spaces carry negative consequences that affect player resources, status, or progression.
Penalties can take many forms. Common effects include loss of points, reduction of health or energy, temporary
Design considerations for penalitiles include balance, pacing, and player choice. Designers weigh how frequently penalitiles appear,
Penalitiles share concepts with related tile types such as hazard tiles, trap tiles, or curse tiles found