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Orks

Orks are a fictional species of green-skinned, humanoid aliens prominent in Games Workshop's Warhammer universes, including Warhammer 40,000 and Warhammer Fantasy. They are typically portrayed as hardy, physically strong, and warlike, with a culture centered on combat, salvage-based technology, and rivalries between tribes. Orks appear across games, novels, and other media, where they often serve as major antagonists or chaotic forces.

Biology and psychology: Orks are hardy and adaptable, able to survive in varied environments. They reproduce

Society and culture: Ork society is decentralized and organized into tribes and clans, often led by a

In fiction, Orks are a familiar trope representing chaotic, warlike cultures. They appear in games, novels, and

in
large
numbers,
allowing
rapid
population
growth.
A
key
concept
is
the
Waaagh!,
a
psychic
field
generated
by
mass
violence
that
can
unite
and
empower
Ork
forces.
Ork
biology
is
heterogeneous,
with
numerous
subspecies
and
castes,
from
brutish
infantry
to
clever
Mekboys
who
build
tools
from
scrap.
Warboss
who
rules
through
force.
Rivalries
between
factions
are
common.
Their
technology
is
crude
but
effective,
assembled
by
Mekboys
from
scavenged
parts.
Subcultures—such
as
Goffs
(close
combat),
Bad
Moons
(wealth),
and
Evil
Sunz
(speed)—influence
tactics
and
appearance.
adaptations,
and
are
frequently
analyzed
for
their
portrayal
of
violence,
solidarity,
and
organization.