Observerstyle
Observer-style is a programming paradigm that focuses on the separation of concerns between the observed object and the observer. It is a design pattern that defines a one-to-many dependency between objects so that when one object changes state, all its dependents are notified and updated automatically. This pattern is particularly useful in scenarios where an object needs to be observed by multiple other objects without tightly coupling them.
The observer pattern consists of two main components: the subject (or observable) and the observer. The subject
One of the key advantages of the observer pattern is its ability to decouple the subject from
However, the observer pattern can also introduce complexity, especially in systems with a large number of observers