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Milnors

Milnors are a culturally distinct, historically attested group inhabiting the highland and river-valley regions of the fictional continent of Valoria. They are organized around clan lineages and are noted for metalworking, weaving, and a rich musical tradition.

Etymology: The name Milnor(s) likely derives from the Milno language, with elements meaning "stone" and "people,"

History: Milnors appear in regional records dating to the early medieval era. Clans formed a loose confederation

Society and culture: Social organization centers on kin-based clans led by chieftains and a council of elders.

Language: The Milnoric language family includes Milnot, Milnas, and related dialects, described as largely agglutinative with

Economy and technology: Historically adept at mining and metalworking, Milnors produced bronze and early iron tools

Today: Modern Milnors are dispersed across Valoria's highlands and river valleys, with communities retaining traditional crafts

though
scholars
warn
that
later
contact
may
have
altered
the
meaning.
by
the
eleventh
century,
maintaining
autonomy
while
engaging
in
trade
and
cultural
exchange
with
neighboring
polities.
The
rise
and
fall
of
surrounding
empires
affected
migration
patterns
and
settlement.
Guilds
of
smiths,
leatherworkers,
and
weavers
organize
craft
production.
Communal
singing
and
drum-and-flute
ensembles
accompany
seasonal
rituals
and
feasts.
a
rich
system
of
verbal
prefixes.
Most
Milnors
historically
used
oral
literature;
literacy
spread
with
clerical
networks
in
later
periods.
and
jewelry.
They
traded
tin,
timber,
and
crafted
goods
with
coastal
communities,
while
mountain
villages
relied
on
pastoralism
and
terrace
agriculture.
while
adopting
contemporary
technologies.
Estimates
place
the
total
population
in
the
tens
of
thousands,
with
ongoing
efforts
to
document
language
and
culture.