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Mechon

Mechon are a fictional race of sentient machines in Xenogears, a role-playing video game developed by Squaresoft and released in 1998. They originate from Mechonis, one of the two colossal life-forms that define the game’s world, and they serve as the principal antagonists encountered by human inhabitants of Bionis. The Mechon appear in a range of war machines and units, from smaller combat drones to large walking vessels, and they wage war across the world using advanced robotics and energy weapons.

In Xenogears lore, the Mechon are artificial life forms created by an ancient civilization to pursue military

In gameplay terms, Mechon are encountered as recurring adversaries that players combat using human-controlled Gears—large, customizable

aims.
They
operate
autonomously
and
in
coordinated
fashion,
forming
a
mechanized
society
under
their
own
control.
Their
presence
drives
much
of
the
narrative
and
the
human
resistance,
and
the
story
uses
their
conflict
with
humans
to
explore
themes
of
memory,
identity,
and
the
relationship
between
life
and
machine.
humanoid
mechs
used
by
the
protagonists.
The
Mechon
appear
throughout
both
major
sections
of
the
game,
contributing
to
the
unfolding
plot
and
the
eventual
revelations
about
their
origins
and
connections
to
the
protagonists.
Beyond
Xenogears,
the
term
Mechon
is
primarily
associated
with
the
game’s
lore
and
related
discussions
within
its
fan
community.