MaskBlt
MaskBlt is a Windows GDI function that performs a masked bit-block transfer from a source device context (DC) to a destination DC. It copies a specified rectangle of pixels from the source to the destination, but only at positions where a provided 1-bit-per-pixel mask bitmap has a set bit. The operation is controlled by a raster operation (ROP) code, which determines how the source and destination pixels are combined on the masked areas.
The function's signature is: MaskBlt(hdcDest, nXDest, nYDest, nWidth, nHeight, hdcSrc, nXSrc, nYSrc, hbmMask, xMask, yMask, dwRop).
Common uses of MaskBlt include sprite rendering and image compositing where certain pixels should be preserved
Notes and considerations include ensuring the mask dimensions align with the transfer area and understanding that