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Gex

Gex is a fictional video game character and the star of a late-1990s platformer series. Created by Crystal Dynamics and published by Eidos Interactive, Gex is a sardonic gecko who offers witty, pop-culture–driven commentary. Across the games, he traverses television-themed worlds to confront threats to his universe, with humor and parodies of 1990s TV and film culture as defining features.

The first game, Gex, released in 1995 for the 3DO and later ported to PlayStation, Sega Saturn,

Gameplay emphasizes Gex's tail whip, tongue-based attacks, and platforming traversal, with environmental puzzles and boss encounters.

Critical reception was mixed, with praise for humor and creativity but criticism for camera control and uneven

and
PC.
It
established
the
core
blend
of
2.5D
platforming,
level
exploration,
and
tail-based
combat.
Gex
2:
Enter
the
Gecko
appeared
in
1998,
expanding
environments
and
abilities,
while
Gex
3:
Deep
Cover
Gecko
(1999)
offered
more
parodies,
gadgetry,
and
espionage-themed
stages.
A
common
motif
is
stages
modeled
after
television
channels
and
genres.
The
series
is
particularly
known
for
its
self-aware
humor
and
frequent
fourth-wall
gags,
including
direct
jokes
about
media
and
the
game
industry.
Voice
work
across
entries
has
been
performed
by
multiple
actors,
contributing
to
the
character's
satirical
persona.
level
design.
After
Gex
3,
the
mainline
series
remained
dormant
for
many
years,
with
only
occasional
re-releases
or
compilations.
Gex
survives
as
a
notable
example
of
a
1990s
trend
toward
comedy-focused
platformers
that
blended
action
with
pop-culture
satire.