Gabortekstuurit
Gabortekstuurit refers to a specific type of texture mapping technique used in computer graphics. This method is employed to create the appearance of surface detail on a 3D model without requiring a high-polygon geometry. Essentially, it involves applying a pre-defined pattern or image, known as a texture, to the surface of a digital object. The term "Gabortekstuurit" likely originates from the theoretical work on Gabor filters, which are mathematical functions used for edge detection and texture analysis in image processing.
The application of Gabortekstuurit involves mapping a 2D image onto the 3D model's surface. This mapping is