GLCONSTANTALPHA
GL_CONSTANT_ALPHA is an enumerant in the OpenGL graphics API used to specify a blend factor for alpha blending. It designates that the alpha component of a constant color, supplied by the glBlendColor function, should be used as the blending multiplier.
In blending operations, the constant alpha value is applied when GL_CONSTANT_ALPHA is selected as a source or
Usage typically involves setting a constant color with glBlendColor(r, g, b, a) and then configuring the blend
GL_CONSTANT_ALPHA is part of the broader set of constants for constant blending factors, which also includes