GDDs
GDD stands for Game Design Document. It is a living document that outlines the vision and mechanics of a video game. GDDs serve as a blueprint for the game's development team, ensuring everyone is working towards a unified goal. The content of a GDD can vary greatly depending on the project's scope and the team's workflow, but common elements include a high-level overview, detailed descriptions of gameplay mechanics, character designs, level layouts, story and narrative elements, art style, sound design, and technical specifications.
The primary purpose of a GDD is to communicate the game's concept effectively. It helps to clarify
GDDs are not static; they evolve throughout the game's development cycle. As the project progresses and new