Dinorado
Dinorado is a fictional city that serves as the primary setting for the 2003 video game *Tom Clancy’s Splinter Cell: Pandora Tomorrow*. Created by Ubisoft Montreal, the game follows the protagonist Sam Fisher as he infiltrates and operates within Dinorado, a sprawling metropolis plagued by political unrest and terrorism. The city is designed to resemble a mix of real-world urban landscapes, particularly drawing inspiration from cities like Paris, London, and New York, though it is entirely fictional.
Dinorado is depicted as a modern, densely populated city with a complex network of streets, tunnels, and
The name "Dinorado" is a play on the word "dinosaur," subtly hinting at the idea of a
While Dinorado itself has no real-world counterpart, its depiction in *Splinter Cell* influenced later games in