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ConsoleLogger

ConsoleLogger is a logging component that writes log messages to the console, typically to the standard output (stdout) or standard error (stderr). It is used in many applications, especially command-line tools, background services, and development environments, to provide real-time feedback about program execution.

As part of a broader logging framework, ConsoleLogger formats and outputs messages according to configured log

Design considerations for ConsoleLogger include thread-safety and performance, since console I/O can become a bottleneck in

Variants and ecosystem context vary by platform. In many frameworks, ConsoleLogger is the default or a built-in

levels,
message
templates,
and
optional
metadata
such
as
timestamps,
logger
names,
and
scopes.
Common
features
include
support
for
multiple
log
levels
(for
example,
Debug,
Info,
Warning,
Error,
Critical),
configurable
output
formats,
colorization,
and
the
option
to
direct
output
to
stdout
or
stderr.
In
some
implementations,
ConsoleLogger
can
be
created
directly
or
supplied
through
a
factory
or
dependency
injection
container,
enabling
easy
configuration
within
an
application’s
logging
pipeline.
high-throughput
applications.
It
is
typically
best
suited
for
development,
debugging,
diagnostic
prints,
or
lightweight
monitoring,
rather
than
for
long-term
storage
or
centralized
logging.
Console-based
logging
is
inherently
volatile
and
ephemeral;
messages
disappear
when
the
process
ends
and
are
not
inherently
searchable
or
retained
unless
redirected
to
a
file
or
external
system.
option,
and
similar
components
appear
under
names
such
as
ConsoleAppender
or
StreamLogger
when
configured
to
write
to
a
console-like
stream.
See
also:
logging
framework,
log
level,
structured
logging.