Coneoriented
Coneoriented is a term used in the field of computer graphics and computational geometry to describe a method of representing and manipulating three-dimensional shapes. The term is derived from the concept of a cone, which is a geometric shape with a circular base and a single vertex. In coneoriented representations, the shape is decomposed into a set of cones, each with its own orientation and size.
The coneoriented representation is particularly useful for modeling and rendering complex shapes, such as those found
There are several algorithms and techniques for generating coneoriented representations of three-dimensional shapes. One common approach
Once the coneoriented representation has been generated, it can be used for a variety of purposes. For
In summary, coneoriented is a term used in computer graphics and computational geometry to describe a method