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Azul

Azul is the Spanish and Portuguese word for the color blue. The term appears in art, design, and everyday language to describe that hue, and in Iberian architectural contexts it denotes decorative ceramic tiles called azulejos.

Azul (board game) is a Euro-style game designed by Michael Kiesling and published in 2017 by Plan

The Azul series expanded with stand-alone titles such as Azul: Stained Glass of Sintra (2018), Azul: Summer

B
Games.
The
game
supports
2–4
players
and
typically
lasts
30–45
minutes.
Players
act
as
artisans
who
decorate
a
royal
palace
with
azulejos
by
drafting
tiles
from
factory
displays
or
a
central
market
and
then
placing
them
on
a
personal
mosaic.
Tiles
must
be
placed
according
to
color
and
position
constraints;
when
a
row
on
a
player's
mosaic
becomes
eligible,
tiles
are
placed
on
the
wall
and
scoring
occurs.
Points
are
awarded
for
completed
rows
and
columns,
for
matching
color
sequences,
and
for
meeting
certain
pattern
bonuses;
excess
tiles
are
discarded
and
may
incur
penalties.
The
game
ends
at
the
end
of
a
round
when
a
player
completes
a
horizontal
row
on
their
wall,
and
the
player
with
the
most
points
wins.
The
original
Azul
is
known
for
accessible
rules
and
strategic
depth,
with
tactile
components
that
emphasize
pattern
thinking.
Pavilion
(2019),
and
Azul:
Queen's
Garden
(2021).
Each
adds
new
tile
types
and
palettes
while
preserving
the
core
drafting-and-placement
mechanic.
Azul
has
received
widespread
acclaim
in
the
board
game
community
and
won
the
2018
Kennerspiel
des
Jahres
award.