wglGetProcAddress
wglGetProcAddress is a Windows-specific function used in OpenGL to obtain pointers to OpenGL extension functions and newer core functions that may not be exported by the system library. It is provided by opengl32.dll and is commonly used to access functions introduced after OpenGL 1.1 or functions added by graphics drivers as extensions.
The function signature is typically described as PROC wglGetProcAddress(const char* lpszProc); The return value is a
Usage and context requirements: A current OpenGL rendering context must be made current on the calling thread
Limitations and best practices: wglGetProcAddress relies on the driver’s support, so the result should be checked
Example usage: a function pointer is retrieved and cast to the appropriate type, then used if non-NULL.