wartimeranging
Wartimeranging is a term used to describe the practice of using a timer to manage the duration of a war game or simulation. This technique is commonly employed in tabletop wargaming, live action role-playing (LARP), and other forms of role-playing games to ensure that the game progresses at a consistent pace and adheres to a predetermined timeframe. The timer is typically set to a specific interval, such as 15 or 30 minutes, and the game is paused at the end of each interval to allow for a brief break and to discuss the actions taken during that period. This method helps to maintain a balance between the intensity of the game and the need for players to rest and strategize. Wartimeranging can also be used to simulate the passage of time in a game, such as in a historical or fantasy setting, by having the timer represent a specific amount of in-game time, such as an hour or a day. This technique can add an extra layer of realism to the game and encourage players to think more strategically about their actions. Overall, wartimeranging is a useful tool for managing the flow of a game and ensuring that all players have an enjoyable experience.