tyypitysjärjestelmä
Typitysjärjestelmä, often translated as a "typing system" or "type system," is a set of rules within a programming language that governs how values are assigned types and how these types are checked. The primary purpose of a type system is to prevent type errors, which are bugs that occur when an operation is performed on a value of an inappropriate type. For example, trying to add a string to an integer might lead to a type error if the language's type system doesn't allow such an operation or if it doesn't implicitly convert one of the types.
Type systems can be broadly categorized into static and dynamic typing. In static typing, type checking is
Further distinctions exist within these categories. Strong typing refers to systems where type conversions are generally