titfortat
Tit-for-tat is a simple strategy in the iterated prisoner's dilemma. It begins with cooperation and then copies the opponent's previous move: if the opponent cooperated in the prior round, you cooperate in the current round; if they defected, you defect in the current round. This makes tit-for-tat nice (it starts with cooperation), retaliatory (it punishes defection), and forgiving (it returns to cooperation if the opponent does).
Origin and prominence: The strategy gained widespread attention in game theory through Robert Axelrod's computer tournaments
Mechanics and implications: As a memory-one strategy, tit-for-tat is easy to implement and robust in many environments
Variants and criticisms: Generous tit-for-tat relaxes strict retaliation by occasionally forgiving defections to sustain cooperation in
Applications: Tit-for-tat informs analyses of cooperation in economics, biology, and social science, and serves as a