spielinterne
Spielinterne is a German term that translates directly to "in-game" or "internal to the game." In the context of video games, it refers to any element, event, or characteristic that exists and operates entirely within the boundaries of the game world and its mechanics. This contrasts with "spielinterne" elements that are external to the game, such as real-world currency used for microtransactions, discussions about the game on forums, or physical merchandise.
Examples of spielinterne elements include character stats, inventory items, quests, non-player characters (NPCs) and their dialogue,