spellprocessing
Spellprocessing is a term used in academic, gaming, and fan communities to describe the study and engineering of magical spells within fictional or game worlds. It treats spells as structured procedural knowledge, including invocations, ingredients, and intended effects, and aims to model their generation, interpretation, and simulation computationally.
Key components include spell encoding schemes, grammar-based models for spellcasting, ontologies of magical effects, and simulation
Applications include game design for balancing and scripting, authoring tools for world-building and interactive fiction, and
Challenges include diverse and inconsistent magic systems, ambiguous or subjective effects, and difficulty measuring correctness or