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soundsinto

Soundsinto is an open-source framework for real-time audio processing, analysis, and interactive sound design. It offers a modular, graph-based data flow that allows users to route audio through processing nodes, extract features, and trigger actions from acoustic data. The project emphasizes portability and interoperability, with bindings for C++ and Python and deployment targets including desktop, embedded systems, and Web via WebAssembly. The name reflects the idea of converting sound into usable signals or events.

Origins trace to a collaborative research and new-music collective that released the first public version in

Key features include a modular node framework, real-time DSP, feature extraction modules, and data visualization components.

Uses span live performance, interactive installations, academic experiments in audition and perception, and hobbyist music production.

2015.
Since
then,
Soundsinto
has
grown
through
community
contributions,
adopting
a
node
editor,
a
library
of
processing
modules,
and
standard
feature
extraction
capabilities
(e.g.,
spectral,
rhythmic,
and
tonal
analyses).
The
architecture
centers
on
a
modular
core
and
language
bindings,
enabling
both
low-level
digital
signal
processing
and
high-level
scripting.
It
supports
cross-language
workflows,
allowing
researchers
and
artists
to
prototype
workflows
quickly,
while
providing
stable
interfaces
for
integration
with
other
audio
tools
and
plugins.
The
ecosystem
aims
to
be
interoperable
with
tools
such
as
Max/MSP,
SuperCollider,
and
JUCE-based
applications
through
adapters
and
plugins.
Governance
is
community-driven,
with
an
open-source
license
and
public
repositories
for
issues,
contributions,
and
documentation.