shapefromsilhouette
Shape from silhouette is a technique used in computer vision and computer graphics to reconstruct the three-dimensional shape of an object from its two-dimensional silhouette. This process involves analyzing the contours of an object as it is viewed from different angles and using this information to infer its three-dimensional structure. The technique is particularly useful in applications where direct measurement of the object's shape is difficult or impossible, such as in medical imaging or remote sensing.
The basic principle behind shape from silhouette is that the silhouette of an object changes as its
Shape from silhouette has several advantages. It does not require texture or color information, making it robust