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rocblashandle

rocblas_handle is an opaque context object used by the rocBLAS library, part of the ROCm platform for AMD GPUs. It encapsulates per-context resources and settings required for executing BLAS operations on the device. Programs typically create a handle, use it in rocBLAS function calls, and then destroy it when finished.

The handle is created with a function such as rocblas_create_handle and destroyed with rocblas_destroy_handle. It is

Most rocBLAS routines require the handle to be passed as the first argument. Examples include single-precision

The handle can be configured to control execution behavior. It can be associated with a specific GPU

Error handling follows the rocBLAS convention, with functions returning a status code indicating success or failure.

See also: ROCm, rocBLAS, HIP, GPU-accelerated linear algebra.

common
practice
to
create
one
handle
per
thread
or
per
independent
workflow
segment
and
reuse
the
same
handle
for
multiple
BLAS
operations
to
reduce
overhead.
and
double-precision
matrix-matrix
or
matrix-vector
operations,
among
others.
By
using
a
handle,
the
library
can
manage
and
optimize
resources,
such
as
the
associated
execution
stream
and
memory
settings,
for
the
sequence
of
operations
contained
within
that
handle.
stream
through
a
function
like
rocblas_set_stream,
enabling
concurrent
execution
with
other
tasks.
It
can
also
be
configured
to
use
a
particular
pointer
mode,
such
as
rocblas_pointer_mode_host
or
rocblas_pointer_mode_device,
which
determines
whether
scalar
parameters
are
read
from
host
or
device
memory.
Best
practices
include
creating
a
handle
once
per
thread,
checking
return
statuses,
potentially
synchronizing
as
needed,
and
destroying
the
handle
to
release
resources
when
done.