pseudoending
Pseudoending refers to a narrative device used in video games and other interactive media where the story appears to conclude but then immediately resumes or reveals a new path forward. This can be achieved through various means, such as a boss fight that seems to be the final encounter, followed by a cutscene that sets up a subsequent challenge or a reveal of hidden content. The term "pseudoending" implies that the initial conclusion is not the true, definitive end of the experience.
The purpose of a pseudoending can be multifaceted. It can serve to provide a sense of accomplishment
The reception of pseudoendings can vary. When executed well, they can be a surprising and satisfying way