otsusekohad
Otsusekohad, also known as decision points or choice nodes, are critical elements in game design, particularly in video games and interactive narratives. They represent moments within a game where the player is presented with a choice that can significantly alter the course of the game. These choices can range from simple decisions, such as selecting a character or a path to take, to more complex ones that involve strategic planning or moral dilemmas.
Decision points are often used to create replayability, as they allow players to experience different outcomes
In narrative-driven games, decision points can be used to shape the story, allowing players to influence the
Effective use of decision points requires careful consideration. Game designers must balance the impact of choices