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ocio

Ocio is the state of being free from work and obligatory tasks, during which a person may pursue activities for enjoyment, relaxation, or personal development. It encompasses both passive activities such as watching television or reading and active ones such as sports, hobbies, travel, or volunteering. The concept is central to discussions of quality of life and time use, and it varies widely across cultures and economies.

Etymology: The term comes from Latin otium 'leisure, ease' and entered Spanish as ocio in the medieval

In sociocultural terms: Ocio is shaped by work patterns, family responsibilities, and social norms. In many

Types: Passive ocio includes watching media, reading, and gaming. Active ocio includes sports, outdoor recreation, arts,

Impact: Leisure contributes to well-being, learning, social cohesion, and economic activity in sectors like tourism and

See also: Leisure, Recreation, Time use, Work-life balance, Cultural policy.

and
early
modern
periods
to
denote
rest
and
free
time.
countries,
longer
life
expectancy
and
shorter
workweeks
have
expanded
opportunities
for
ocio,
while
digital
technologies
blur
the
line
between
free
time
and
work.
Active
ocio
is
often
promoted
for
health
and
social
capital,
whereas
passive
ocio
dominates
in
some
contexts
due
to
convenience
and
urban
life.
culture,
and
community
participation.
Public
policy,
urban
design,
and
institutions
such
as
libraries,
parks,
theaters,
and
museums
influence
access
to
ocio.
entertainment.
Access
to
affordable
ocio
is
considered
a
social
equity
issue
in
many
regions.