minimo
Minimo was an early Mozilla project aimed at delivering a full Mozilla-based web browser and application runtime on mobile devices. It sought to extend the Gecko rendering engine and the XUL-based user interface to handheld hardware in a way that would be usable on devices with modest resources.
Technically, Minimo used the Gecko engine for rendering and a compact, modular UI built with Mozilla's XUL
The project targeted several mobile platforms and devices, including Linux-based handhelds and Windows-based mobile devices, through
Development slowed in the mid- to late-2000s as Mozilla redirected effort toward other mobile initiatives. Minimo