mänguarhitektuur
Mänguarhitektuur, often translated as game architecture, refers to the underlying structure and organization of a video game. It encompasses the design and implementation of the core systems that enable gameplay, such as the game engine, rendering pipeline, physics simulation, input handling, and artificial intelligence. A well-designed game architecture is crucial for creating a stable, performant, and extensible game. It dictates how different components of the game interact and communicate with each other.
Key aspects of mänguarhitektuur include the choice of programming languages, development tools, and architectural patterns like
The evolution of mänguarhitektuur has been driven by advancements in hardware capabilities and the increasing complexity