glScissorArrayv
glScissorArrayv is a function in the OpenGL programming interface used for managing scissor boxes. Scissor boxes are rectangular regions within the viewport. Any drawing operations that fall outside a scissor box are clipped, meaning they are not rendered. This function is specifically designed for managing an array of scissor boxes, allowing for more complex clipping scenarios.
The glScissorArrayv function takes two main arguments: an index and a pointer to an array of values.
Using glScissorArrayv can be beneficial for performance when rendering complex scenes with many distinct areas that