glLightf
glLightf is a function in the OpenGL API, specifically part of the fixed-function pipeline, used to set
glLightf(GLenum light, GLenum pname, GLfloat param);
The light parameter specifies which light source to modify, and it can be one of the predefined
The properties that can be set using glLightf include the ambient, diffuse, and specular intensities of the
The position of the light source is specified using the GL_POSITION property, and it can be set
The direction of the light source is specified using the GL_SPOT_DIRECTION property, and it is used to
In summary, glLightf is a function in the OpenGL API used to set the properties of a