glBlendEquation
glBlendEquation is a function in the OpenGL API that specifies the equation used for both the RGB blend equation and the alpha blend equation. It is part of the OpenGL blending functionality, which allows for the combination of colors from multiple sources to produce a final color.
The function takes a single parameter, which specifies the blend equation to be used. The available blend
The RGB blend equation is used to combine the red, green, and blue components of the source
The glBlendEquation function is typically used in conjunction with other blending functions, such as glBlendFunc, which