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dualpass

Dualpass, often written dual-pass or two-pass, is a term used in computing to describe a processing strategy that completes data analysis in an initial pass and then uses the results of that analysis to guide a second pass that produces the final output. The two-stage approach enables more informed decisions, optimization, and better handling of dependencies that are difficult to resolve in a single pass. In practice, dual-pass systems appear in several domains, reflecting the common need to separate analysis from execution.

In compilers and assemblers, the first pass typically collects symbol definitions and addresses, while the second

Disadvantages of dual-pass approaches include added latency and higher resource usage due to performing work twice.

pass
emits
code
with
correctly
resolved
references.
In
image
processing,
two-pass
connected-component
labeling
uses
a
first
pass
to
assign
provisional
labels
and
record
label
equivalences,
followed
by
a
second
pass
to
finalize
the
labeling.
In
video
and
audio
encoding,
two-pass
rate
control
analyzes
content
in
an
initial
pass
to
optimize
bitrate
distribution,
then
encodes
in
a
second
pass
with
the
planned
budget.
In
rendering,
dual-pass
or
multi-pass
rendering
can
separate
scene
setup,
depth
or
shadow
calculations,
from
shading
and
final
output.
In
some
cases,
single-pass
or
more
than
two
passes
may
be
preferable
depending
on
data
characteristics
and
performance
constraints.
The
concept
is
general
and
appears
across
fields,
where
the
first
pass
informs
the
second
to
improve
quality,
accuracy,
or
efficiency.