checkpointin
Checkpointing is a mechanism used in computing to periodically save the state of a running process or system. This saved state, known as a checkpoint, allows the process to be restored to that exact point later, either after a failure, an interruption, or for migration to another system. The primary purpose of checkpointing is to provide fault tolerance and resilience. If a system crashes or a process terminates unexpectedly, it can be restarted from the last saved checkpoint instead of from the beginning. This is particularly crucial for long-running computations or critical systems where losing significant progress would be unacceptable.
The checkpointing process typically involves capturing all relevant data, including program memory, register values, and the