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antimagic

Antimagic is a term used in fantasy and fiction to describe mechanisms that negate, suppress, or prevent the use of magic. It can refer to a field, zone, artifact, or ability that blocks spells, enchantments, or the effects of magic within its area or on its bearer.

Common manifestations include temporary barriers that nullify magic in a defined radius, enchanted objects or circles

In tabletop role-playing games, antimagic fields are a widely used mechanic. A typical antimagic effect suppresses

In literature and media, antimagic serves as a plot device to create tension between magic users and

As a concept, antimagic is fictional and not a real-world phenomenon, though it reflects broader questions about

that
dampen
magical
effects,
and
individuals
whose
powers
specifically
negate
magic.
Some
settings
distinguish
permanent
anti-magic
structures
from
temporary
effects,
while
others
treat
antimagic
as
an
inherent
property
of
certain
beings
or
technologies.
magic
within
its
area,
with
various
exceptions.
Similar
concepts
appear
under
different
names
in
other
systems,
such
as
magical
dampening,
nullification,
or
wards.
non-magic
or
anti-magic
forces,
to
hide
characters,
or
to
force
strategic
choices.
The
trope
can
explore
themes
such
as
the
dependence
on
magical
power
and
the
limits
of
its
reach.
control,
resistance,
and
the
boundaries
of
power.
Related
terms
include
magical
dampening,
anti-magic
fields,
wards,
and
spell
nullification.