XMA2
XMA2, short for Xbox Media Audio 2, is a proprietary audio codec developed by Microsoft for use in Xbox game consoles and Windows platforms. It represents an evolution of the original XMA codec and was designed to provide improved compression efficiency and support for multichannel audio within real-time game environments.
The codec was introduced as part of Microsoft’s audio technology stack used by the Xbox development ecosystem.
Technical characteristics of XMA2 are aligned with its goal of balancing quality and performance for interactive
Usage and status: XMA2 saw widespread adoption during the Xbox 360 era as part of Microsoft’s native