Whist
Whist is a classic trick-taking card game for four players, played in two partnerships with a standard 52-card deck. The objective is to win more tricks than the opposing pair over a hand. Whist originated in England in the 18th century and became a popular social game in clubs and households, influencing later trick-taking games such as contract bridge.
Game setup and play: The four players sit opposite their partner. The deck is shuffled and dealt
Scoring and variants: In standard Whist, each trick won by a partnership scores one point. Teams typically
History and influence: Whist was highly popular in 19th-century Britain and spread to other parts of Europe